Maya Tool - Align primitive to surface

A tool that will help you quickly distribute copies of your mesh around curves/components. Very useful for modelling. Guaranteed to speed up your workflow.

Works in Maya 2019 - 2025



Release Notes

Follow the installation instruction to update - Replace the .py file in your scripts directory with the new version. 
Replace the old folder with the new one in your icons location in the prefs folder (this is so you can get the latest updated documetation).

Version 2.02

  • Tool has been updated to work with Maya 2025.
  • Re-worked the code so it no longer requires users to have Pymel installed. Vanilla Maya should fire up the tool just fine.
  • The legacy version of the tool that glues your stored mesh on a target surface has now been improved to work on either World Coordinate system (X or Y). 

Version 2.01

  • Changed the Mash Offset button to Mash Nodes. 
  • Now that button is dedicated to adding Mash nodes. Ctrl Click to add an Offset node, Shift Click to add a Random node and Alt Click to add an ID node. 
  • The tool also will give you in view messages to notify you of what is happening in the scene.  

Version 2.0

  • Tools now works with MASH (uses MASH api to make certain workflows a lot faster)
  • Added custom distribution tool in addition to MASH  (in case MASH is not fulfilling the users needs)
  • Changed the way the legacy alignment worked (Constraints workflow) - The tool now uses the last selected object as the target mesh. 

Standard Use License
$12
License: Standard License
Stock Assets

For personal use and one commercial project (up to 2,000 sales or 20,000 views).

Tutorials

One copy to be used by a single user.

Installable Tools

One installation by a single user.

Learn More
Files (1)
align-primitive-to-surface-v2-02
rar /
6.1 MB