I am a graduate artist with skills in modelling, sculpting and texturing. I was part of the development team for a Superfrog (Froggy) remake where I had to pitch to Team 17 and which they have supervised throughout the development process.
My work has been shown at Games Republic Student Showcase where I won 3rd place for Best Art judged by various Game companies. I have also had work showcased at the Urban Festival 2013.
I am currently working as a freelance 3D artist and am seeking work in a games studio.
August 2012 – September 2012 (2 months)
Did a placement at Team17 as a games tester. The game that I worked on was the new Worms game for Facebook. I worked alongside the development team and reported any bugs to their bug database.
This role taught me a lot about the games testing process and methodologies such as regression testing, bug reproduction and bug reporting. I was given tasks and deadlines, access to the bug database and I took part in the daily ‘scrum’ meetings as well as discussions with the producers.
UNREAL ENGINE 4
SUBSTANCE DESIGNER 4
2010 - present
2010 - present
May 2012 - August 2012 (4 months)
Designed a prototype level using the Unreal Development Kit, had constant communication between the Lead Designer and artists to assure the quality and target of the project.
Tested on-line games for the BBC as part of a metric skill system to evaluate games and categorise them.
Games Tester BBC
October 2011 – November 2011 (2 months)
Forestry and Natural Environment Management (7.1/10)
BA (Hons) Graphics for Games
School of Agricultural Technology, Greece
2002 - 2008
University of Bradford
Won 3rd place for Best Art at