As part of our design for industry module, I worked in a small team in order to recreate a game from Team 17’s history. We approached Team 17 and pitched the game to them and they have been mentoring us throughout the development process.
I was responsible for designing all the modular environment pieces in the game and made sure their UV's align perfectly. I also designed different concepts of how the HUD should look like and created some props along with some concept art.
(Developed in Unity)
University Project: FROGGY
Video demonstration of how the modular pieces are connected to each other and how the UV's for each piece share the same texture space.
Video shows different concept ideas for the HUD.
Modular Environment pieces
HUD Concept Ideas
The Game Republic Student Showcase was held at Leeds College of Art featuring 23 projects from five Universities and Colleges. The 6th year of the event being held, gave the opportunity for students to showcase their upcoming talent. A total of four awards were presented for Game Design, Game Art, Game Technology and Best Team. Froggy won 3rd place for Best Art.
To find out more about the event and to see the full list of award winners visit the website.
Froggy wins 3rd place for Best Art at Games Republic